Apple's latest announcement on the Vision Pro MR/VR headset has everyone talking, but we've found that a few details...
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Top 3 Consumer Use Cases for AR/VR/MR
Augmented (AR), mixed (MR), and virtual (VR) reality technology has been the subject of much excitement...
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CES 2020: Takeaways
Last year, the 2019 Consumer Electronics Show knocked our socks off with a variety of sleek, low-profile...
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Why Would I Want That?: Getting The Foldable Phone Value Prop Wrong
When it comes to foldable phones, have the companies offering these displays ...
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CES 2019: Takeaways
The Consumer Electronics Show sets the stage for major societal shifts and emerging business strategies. Here are a few of the big themes we saw this year:
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Experience is Everything: Making AR/VR A Success
Emerging technologies that succeed in disrupting the status quo are often preceded by a string of relatively unimpressive...
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Designing Dominance: Success and Survival in Early-Stage Markets
The basic function of the wristwatch has been the same for hundreds of years: display the...
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CES 2017 and the (Continued) Explosion of Virtual Reality
Virtual and augmented reality were dominant presences across the board at CES 2017...
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